![]() ![]() He has a summary of each ship in his Database. For the near future, we should suggest him to choose from the avaible Shipclasses, that interests him the most. It's fun coming back to Ceto with Khait Nebula stuff between outlaw level ups and getting payback. Originally posted by Cuddly Ogre:Heavens no. Now, those are extreme comparison because we're comparing the starting ship with the T4 ship, but that gives you an idea that sticking with the T1 is just a death sentence with risks of being 1-shot because you're fighting randomly generated ships with stats equals to up to T3 by that point. ![]() On top of that, you also regen ~70 armor per kill instead of ~40 armor. The maxed T4 variant of that same ship (the Sentinel), which requires level 17+, has has the base plating level 20 plating at 88% if 1342, meaning you get 1180 armor from that exact same piece of equipment as the T1. To give an example, the start T1 ship has the base level 20 plating at 50% of 1342, meaning 671 armor. So, the higher the Tier, the more armor (yellow bar) you get from equipment which regen from kills and the more Hull points (red bar) you get at the base once your armor is depleted. To give an idea, the T1 starting ship has 280 Hull point (HP) with up to 50% armor bonus while the T4 can have up to 6284 Hull points with up to 88% armor bonus. As the other have written, there's an hard cap limit to how much you can upgrade the starting ship as a T1 ship and that cap is just too low for the high-end stuff you fight at level 20.
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